module Base
{

	model 89defenderVentsFront
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_vents,
		shader = damn_vehicle_shader,
		static = FALSE,
		scale = 0.1,
	}

	template vehicle DEF89Vents
	{
		part DEF89Vents
		{

			model vent61181524t5
			{
				file = 89defenderVentsFront,
			}

			anim Close
			{
				anim = vents_opening,
				reverse = TRUE,
				rate = 0.35,
			}

			anim Open
			{
				anim = vents_opening,
				rate = 0.35,
			}

			anim Closed
			{
				anim = vents_opening,
				animate = FALSE,
			}

			anim Opened
			{
				anim = vents_opening,
				reverse = TRUE,
				animate = FALSE,
			}
		
			category = nodisplay,
			door
			{
			}
			anim Open
			{
				sound = ,
			}
			anim Close
			{
				sound = ,
			}

            specificItem = false,
			itemType = Base.Wrench,
			mechanicRequireKey = true,
			repairMechanic = true,
			area = Engine,
			lua
			{
				create = Vehicles.Create.Default,
				init = Vehicles.Init.Door,
				update = Vehicles.Update.EngineDoor,
			}
		}
	}
}