module Base
{

	model 89actytruck_Interior
	{
		mesh = vehicles/89actytruck_base|interior_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}

	model 89actytruck_SeatFrontLeft
	{
		mesh = vehicles/89actytruck_base|seat_l_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}

	model 89actytruck_SeatFrontRight
	{
		mesh = vehicles/89actytruck_base|seat_r_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
		scale = 0.1,	
	}

	model 89actytruck_GasTank
	{
		mesh = vehicles/89actytruck_base|gastank_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}

	model 89actytruck_Battery
	{
		mesh = vehicles/89actytruck_base|battery_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}

	model 89actytruck_Muffler
	{
		mesh = vehicles/89actytruck_base|muffler_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}


	model 89actytruck_Spare
	{
		mesh = vehicles/89actytruck_base|spare_mesh,
		texture = Vehicles/89actytruck_Interior,
		shader = vehiclewheel,
      	  	scale = 0.1,
	}




	model 89actytruckDoorLWorld1
		{
			mesh = vehicles/89actytruck_parts|door_l_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}

	model 89actytruckDoorRWorld1
		{
			mesh = vehicles/89actytruck_parts|door_r_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}

	model 89actytruckWindowFrontWorld
		{
			mesh = vehicles/89actytruck_parts|glass_l_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}
	
	model 89actytruckWindowRearWorld
		{
			mesh = vehicles/89actytruck_parts|glass_rear_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}
	
	model 89actytruckHoodWorld
		{
			mesh = vehicles/89actytruck_parts|hood_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}

	model 89actytruckFrontBumperWorld
		{
			mesh = vehicles/89actytruck_parts|bumper_front_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}

	model 89actytruckRearBumperWorld
		{
			mesh = vehicles/89actytruck_parts|bumper_rear_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}
		
	model 89actytruckTrunkWorld
		{
			mesh = vehicles/89actytruck_parts|trunk_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}		
	
	model 89actytruckFrontWindshieldWorld
		{
			mesh = vehicles/89actytruck_parts|glass_front_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}
	
	model 89actytruckRearWindshieldWorld
		{
			mesh = vehicles/89actytruck_parts|glass_rear_WI,
			texture = Vehicles/89actytruck_Shell,
			scale = 0.07,
		}

}