module VFX
{
    timedAction BakingPanCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Whisk,
        Prop2           = Base.VFX_Crafting_BakingPan2,
    }

    timedAction BowlMixing
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_BowlEmpty2,
    }

    timedAction BrowniesPourInTray
    {
        metabolics      = SedentaryActivity,
        actionAnim      = TakeGasFromPump,
        Prop1           = Base.VFX_Crafting_CakeBatterBrown,
        Prop2           = Base.VFX_Crafting_BakingTray,
    }

    timedAction JarCanning
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_EmptyJar,
    }
    
    timedAction JarOpening
    {
        metabolics      = SedentaryActivity,
        actionAnim      = OpenBeerBottle,
    }

    timedAction MilkshakePreparing
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_Milkshake,
    }

    timedAction OpenCanInsect
    {
        metabolics      = SedentaryActivity,
        actionAnim      = Making,
    }

    timedAction PitcherMaking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBucket,
        Prop1           = Base.VFX_Crafting_WoodenSpoon,
        Prop2           = Base.VFX_Crafting_PlasticPitcher,
    }
    
    timedAction PlateCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = PackingBox_Small,
        Prop2           = Base.VFX_Crafting_Plate,
    }

    timedAction PotCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBucket,
        Prop1           = Base.VFX_Crafting_WoodenSpoon,
        Prop2           = Base.VFX_Crafting_CookingPot,
    }

    timedAction PotForgedCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_CookingPotForged,
    }

    timedAction PourInBowl
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixFluids,
        Prop2           = Base.VFX_Crafting_BowlEmpty3,
    }

    timedAction PutInBakingPan
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixFluids,
        Prop2           = Base.VFX_Crafting_BakingPan,
    }

    timedAction RoastingPanCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Fork,
        Prop2           = Base.VFX_Crafting_RoastingPan,
    }

    timedAction SaucepanCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_Saucepan,
    }

    timedAction SaucepanCopperCooking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = MixingBowl,
        Prop1           = Base.VFX_Crafting_Spoon,
        Prop2           = Base.VFX_Crafting_SaucepanCopper,
    }

    timedAction ShakerMaking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = CraftWeapon2H,
        Prop1           = Base.VFX_Crafting_ProteinShaker,
    }

    timedAction SmallBagUnpacking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackSmallBag,
    }

    timedAction SoupPreparing
    {
        metabolics      = SedentaryActivity,
        actionAnim      = TakeGasFromPump,
        Prop2           = Base.VFX_Crafting_BowlEmpty,
    }

    timedAction TakeBakedPotato
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox,
        Prop2           = Base.VFX_Crafting_BakedPotatoTrayCooked,
    }

    timedAction TakeBrownies
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox,
        Prop2           = Base.VFX_Crafting_BrowniePrep,
    }

    timedAction TakeCookies
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox,
        Prop2           = Base.VFX_Crafting_CookiesTray,
    }

    timedAction TakeStuffedBellPeppers
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox,
        Prop2           = Base.VFX_Crafting_TrayStuffedBellPepper,
    }

    timedAction Unpacking
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox,
    }

    timedAction UnpackingSmall
    {
        metabolics      = SedentaryActivity,
        actionAnim      = UnPackBox_Small,
    }
}