module Base
{


item SCP_Mtf_tactical_machete
	{
		DisplayName = MTF Tactical Machete,
		DisplayCategory = GardeningWeapon,
		ItemType = base:weapon,
		Weight = 2,
		Icon = Machete_Forged,
		AttachmentType = Sword,
		BaseSpeed = 1.0,
		BreakSound = MacheteBreak,
		Categories = base:longblade,
		ConditionLowerChanceOneIn = 15,
		ConditionMax = 15,
		CritDmgMultiplier = 5,
		CriticalChance = 20,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		DoorDamage = 10,
		DoorHitSound = MacheteHit,
		DropSound = MacheteDrop,
		HitFloorSound = MacheteHit,
		HitSound = MacheteHit,
		ImpactSound = MacheteHit,
		KnockBackOnNoDeath = FALSE,
		KnockdownMod = 2,
		MaxDamage = 3,
		MaxHitCount = 2,
		MaxRange = 1.23,
		MinAngle = 0.5,
		MinDamage = 2,
		MinRange = 0.5,
		MinimumSwingTime = 4,
		PushBackMod = 0.2,
		SplatBloodOnNoDeath = TRUE,
		SplatNumber = 2,
		SubCategory = Swinging,
		SwingAmountBeforeImpact = 0.02,
		SwingAnim = Bat,
		SwingSound = MacheteSwing,
		SwingTime = 4,
		TreeDamage = 10,
		WeaponLength = 0.3,
		WeaponSprite = Mtf_machete,
        Sharpness = 1.0,
        OnBreak = OnBreak.Machete,

        Tooltip = Tooltip_PSA_Machete_MTF,
        Tags = base:ignorezombiedensity;base:cutplant;base:sharpknife;base:butcheranimal;base:sharpenable;base:hasmetal,
	}


item SCP_P90
    {
        DisplayName	= FN P90,
        DisplayCategory = Weapon,
        Tooltip = Tooltip_PSA_P90,
        SubCategory = Firearm,        
        ItemType = base:weapon,
        Icon = scpp90,
        Ranged = true,
        IsAimedFirearm = true,
        WeaponSprite = SCP_P90_Model,
        WeaponReloadType = handgun,
        Tags = HasMetal;Firearm,        

        Weight = 2.5,
        FireMode = Single,
        FireModePossibilities = Auto/Single,
        Aimingtime = 25,
        AimingPerkCritModifier = 6,
        AimingPerkHitChanceModifier = 4,
        AimingPerkMinAngleModifier = 0.05,
        AimingPerkRangeModifier = 0,

        ClipSize = 50,
        AimReleaseSound = M9AimRelease,
        CritDmgMultiplier = 4.0,
        CriticalChance = 35.0,
        DoorDamage = 5,
        ConditionLowerChanceOneIn = 80,
        ConditionMax = 15,
        HitChance = 50,
        MaxAmmo = 50,
        MaxDamage = 1.0,
        MinDamage = 0.6,        
        MaxHitcount = 2,
        MaxRange = 15.0,
        MinSightRange = 2,
        MaxSightRange = 6.0,
        MetalValue = 30.0,
        MinAngle = 0.95,

        MinRange = 0.61,
        MinimumSwingtime = 0.3,        
        JamGunChance = 1,
        KnockdownMod = 2.0,
        NPCSoundBoost = 1.5,
        Projectilecount = 1,
        PushBackMod = 0.3,
        RecoilDelay = 10,
        Reloadtime = 20,
        SoundGain = 2.5,
        SoundRadius = 100,
        SoundVolume = 60,
        SplatNumber = 3,
        SplatSize = 3,
        StopPower = 3,
        Swingtime = 0.3,
        ToHitModifier = 1.5,
        SwingAmountBeforeImpact = 0,
        CyclicRateMultiplier = 1.15,

        MagazineType = Base.SCP_P90_Mag,
        AmmoBox = Base.Bullets9mmBox,
        AmmoType = base:bullets_9mm,
        AttachmentType = Rifle,
        BringToBearSound = M9BringToBear,
        ClickSound = M9Jam,

        SwingSound = SCP_P90_Shoot,
        BreakSound = M9Break,
        DropSound = M9Drop,
        EjectAmmoSound = M9EjectAmmo,
        EjectAmmoStartSound = M9EjectAmmoStart,
        EjectAmmoStopSound = M9EjectAmmoStop,
        EquipSound = SCP_P90_Equip,
        UnequipSound = SCP_P90_Unequip,        
        HitSound = BulletImpact,
        ImpactSound = null,
        InsertAmmoSound = M9InsertAmmo,
        InsertAmmoStartSound = M9InsertAmmoStart,
        InsertAmmoStopSound = M9InsertAmmoStop,
        RackSound = SCP_P90_Rack,


        KnockBackOnNoDeath = true,
        MultipleHitConditionAffected = false,
        MuzzleFlashModelKey = muzzle_flash_handgun,
        RunAnim = Run_Weapon2,
        ShellFallSound = M9CartridgeFall,
        SplatBloodOnNoDeath = true,
        SwingAnim = Rifle,
        UseEndurance = false,
    }

item SCP_P90_Mag
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.3,
        ItemType	=	base:normal,
        DisplayName	=	FN P90 Magazine,
        Icon	=	scpp90mag,
        MaxAmmo = 50,
        AmmoType = base:bullets_9mm,
        StaticModel = MP40_Magazine,
        GunType =  Base.SCP_P90,
        WorldStaticModel = SCP_P90_Mag,

        Tooltip = Tooltip_PSA_P90_Mag,
		Tags = base:hasmetal;base:pistolmagazine,
    }

item SCP_Injector_Hemovita
    {
        DisplayName = Hemovita Field Injector,
        DisplayCategory = FirstAid,
        ItemType = base:drainable,
        Weight = 0.3,
        Icon = scpinjector,
        Medical = true,
        UseDelta = 1,
        UseWhileEquipped = false,
        StaticModel = scp_injector,
        WorldStaticModel = scp_injector,
        ReplaceOnUse = EmptyInjector,

        Tooltip = Tooltip_SCP_Injector,
        Tags = base:consumable,
    }

item  SCP_Injector_AdrenalSurge
    {
        DisplayName = Adrenal Surge Combat Injector,
        DisplayCategory = FirstAid,
        ItemType = base:drainable,
        Weight = 0.3,
        Icon = scpinjector_adrenal,
        Medical = true,
        UseDelta = 1,
        UseWhileEquipped = false,
        StaticModel = scp_injector_adrenal,
        WorldStaticModel = scp_injector_adrenal,
        ReplaceOnUse = EmptyInjector,

        Tooltip = Tooltip_SCP_Injector_AdrenalSurge,
        Tags = base:consumable,
    }

item EmptyInjector
    {
        DisplayName = Empty Injector,
        DisplayCategory = FirstAid,
        ItemType = base:normal,
        Weight = 0.1,
        Icon = scpinjector_used,
        Medical = true,
        StaticModel = scp_injector_used,
        WorldStaticModel = scp_injector_used,
        Tags = base:junk,
    }


}