module SCP
{
	imports {
		Base
	}

	/* SCP Pasgt Helmet */

	item helmet_scpguard
    {
	    DisplayCategory = ProtectiveGear,
		Tooltip = Tooltip_helmet_scpguard,
		ItemType = base:clothing,
		DisplayName = PASGT Helmet,
		ClothingItem = helmet_scpguard,
		BodyLocation = base:hat,
		Icon = scppasgt,
		CanHaveHoles = false,
		BloodLocation = Head,
		BiteDefense = 50,
		ScratchDefense = 50,
        BulletDefense = 100,
		ChanceToFall = 0,
		Insulation = 0.25,
		WaterResistance = 0.2,
		Weight = 1.3,
        VisionModifier = 0.75,
        DiscomfortModifier = 0.2,	
        WorldStaticModel = scppasgt_ground,
	}
	
	/* SCP Pasgt Helmet Up */

	item helmet_scpguard_up
    {
	    DisplayCategory = ProtectiveGear,
		Tooltip = Tooltip_helmet_scpguard_up,
		ItemType = base:clothing,
		Tags = Military,
		DisplayName = PASGT Helmet,
		ClothingItem = helmet_scpguard_up,
		ClothingItemExtra = helmet_scpguard_down,
        ClothingItemExtraOption =Lower,
		clothingExtraSubmenu =Raise,	
		BodyLocation = base:hat,
		Icon = scppasgt,
		CanHaveHoles = false,
		BloodLocation = Head,
		BiteDefense = 80,
		ScratchDefense = 80,
        BulletDefense = 100,
		ChanceToFall = 0,
		Insulation = 0.25,
		WaterResistance = 0.2,
		Weight = 1.3,
        VisionModifier = 0.75,
        DiscomfortModifier = 0.2,	
        WorldStaticModel = scppasgtvisor_ground,
	}

	/* SCP Pasgt Helmet Down */

	item helmet_scpguard_down
    {
	    DisplayCategory = ProtectiveGear,
		Tooltip = Tooltip_helmet_scpguard_down,
		ItemType = base:clothing,
		Tags = Military,
		DisplayName = PASGT Helmet,
		ClothingItem = helmet_scpguard_down,
		ClothingItemExtra = helmet_scpguard_up,
        ClothingItemExtraOption =Raise,
		clothingExtraSubmenu =Lower,	
		BodyLocation = base:hat,
		Icon = scppasgt,
		CanHaveHoles = false,
		BloodLocation = Head,
		BiteDefense = 80,
		ScratchDefense = 100,
        BulletDefense = 100,
		ChanceToFall = 0,
		Insulation = 0.25,
		WaterResistance = 0.2,
		Weight = 1.3,
        VisionModifier = 0.5,
        DiscomfortModifier = 0.2,	
        WorldStaticModel = scppasgtvisor_ground,
	}

	/* SCP PRO-TEC Helmet Full */

	item helmet_protec_full
    {
	    DisplayCategory = ProtectiveGear,
		Tooltip = Tooltip_helmet_protec_full,
		ItemType = base:clothing,
		Tags = Military,
		DisplayName = Pro-Tec Helmet,
		ClothingItem = helmet_protec_full,
		BodyLocation = base:hat,
		Icon = scpfulcut,
		CanHaveHoles = false,
		BloodLocation = Head,
		BiteDefense = 100,
		ScratchDefense = 90,
        BulletDefense = 100,
		ChanceToFall = 0,
		Insulation = 0.25,
		WaterResistance = 0.2,
		Weight = 1.3,
        VisionModifier = 0.85,
        DiscomfortModifier = 0.4,		
        WorldStaticModel = protec_ground,
	}	
	
}	