module Base
{
	sound tabas_shower_water
	{
		category = Object,
		loop = true,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_shower_water.ogg,
			distanceMin = 5, 
			distanceMax = 10,
			reverbFactor = 0, 
			volume = 0.2
		}
	}

	sound tabas_turntap
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_turntap.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_turntaptwo
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_turntaptwo.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_water
	{
		category = Object,
		loop = true,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_water.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_enter
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_enter.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_in
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_in.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_getup
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_getup.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_exit
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_exit.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_wash
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_wash.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.1
		}
	}

	sound tabas_bath_washlong
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_washlong.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_babble01
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_babble01.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_babble02
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_babble02.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_smallsplush01
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_smallsplush01.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_smallsplush02
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_smallsplush02.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_wave01
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_wave01.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_wave02
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_wave02.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_bath_wave03
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_bath_wave03.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tub_removestopper
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tub_removestopper.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tub_putstopper
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tub_putstopper.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tubwater_fill
	{
		category = Object,
		loop = true,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tubwater_fill.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tubwater_runout
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tubwater_runout.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tubwater_drain_loop
	{
		category = Object,
		loop = true,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tubwater_drain_loop.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tubwater_drain_finish
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tubwater_drain_finish.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_tubwater_reheat
	{
		category = Object,
		loop = true,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_tubwater_reheat.ogg,
			distanceMin = 3, distanceMax = 5,
			reverbFactor = 0, volume = 0.2
		}
	}

	sound tabas_walkintub01
	{
		category = Object,
		loop = false,
		is3d = true,
		clip 
		{
			file = media/sound/tabas_walkintub01.ogg,
			distanceMin = 5, distanceMax = 10,
			reverbFactor = 0, volume = 0.2
		}
	}

}