local bind = {};
bind.value = "[InventoryTetris]";
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_rotate_item";
bind.key = Keyboard.KEY_R;
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_ctrl_button";
bind.key = Keyboard.KEY_LCONTROL;
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_alt_button";
bind.key = Keyboard.KEY_LMENU;
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_shift_button";
bind.key = Keyboard.KEY_LSHIFT;
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_stack_split";
bind.key = Keyboard.KEY_LCONTROL;
table.insert(keyBinding, bind);

bind = {};
bind.value = "tetris_close_window";
bind.key = Keyboard.KEY_I;
table.insert(keyBinding, bind);