local distributionTable = VehicleDistributions[1]

VehicleDistributions.OLD84GloveBox = {
    rolls = 1,
    items = {
        "Base.84oldsmobile98Magazine", 60,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}


VehicleDistributions.OLD84 = {

	GloveBox = VehicleDistributions.OLD84GloveBox;
	OLD84Trunk = VehicleDistributions.TrunkStandard;
    GM85Roofrack = VehicleDistributions.TrunkStandard;
}

distributionTable["84oldsmobile98Sedan"] = { Normal = VehicleDistributions.OLD84; }
distributionTable["84oldsmobile98Coupe"] = { Normal = VehicleDistributions.OLD84; }