module ALICE
	{
    item GasMaskPouchOverShoulder
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = GasMaskPouchOverShoulder,
        ClothingItemExtra = GasMaskPouchOverShoulderLoosen;GasMaskPouchThigh;GasMaskPouchThighLoosen,
        ClothingItemExtraOption = OverShoulderLoosen;OnLeg;OnLegLoosen,
        clothingExtraSubmenu = OverShoulder,
        Weight	=	0.6,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	M40 Gas Mask Carrier (Over Shoulder),
        Icon	=	AliceGasMaskPouch,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = GasMaskPouch,
        CanBeEquipped = GasMaskPouch,
        RunSpeedModifier = 0.98,
        WorldStaticModel = GasMaskPouch_Ground,
    }
    item GasMaskPouchOverShoulderLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = GasMaskPouchOverShoulderLoosen,
        ClothingItemExtra = GasMaskPouchOverShoulder;GasMaskPouchThigh;GasMaskPouchThighLoosen,
        ClothingItemExtraOption = OverShoulder;OnLeg;OnLegLoosen,
        clothingExtraSubmenu = OverShoulderLoosen,
        Weight	=	0.6,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	M40 Gas Mask Carrier (Over Shoulder),
        Icon	=	AliceGasMaskPouch,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = GasMaskPouch,
        CanBeEquipped = GasMaskPouch,
        RunSpeedModifier = 0.98,
        WorldStaticModel = GasMaskPouch_Ground,
    }
    item GasMaskPouchThigh
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = GasMaskPouchThigh,
        ClothingItemExtra = GasMaskPouchOverShoulderLoosen;GasMaskPouchOverShoulder;GasMaskPouchThighLoosen,
        ClothingItemExtraOption = OverShoulderLoosen;OverShoulder;OnLegLoosen,
        clothingExtraSubmenu = OnLeg,
        Weight	=	0.6,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	M40 Gas Mask Carrier (Leg),
        Icon	=	AliceGasMaskPouch,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = GasMaskPouch,
        CanBeEquipped = GasMaskPouch,
        RunSpeedModifier = 0.98,
        WorldStaticModel = GasMaskPouch_Ground,
    }
    item GasMaskPouchThighLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = GasMaskPouchThighLoosen,
        ClothingItemExtra = GasMaskPouchOverShoulderLoosen;GasMaskPouchOverShoulder;GasMaskPouchThigh,
        ClothingItemExtraOption = OverShoulderLoosen;OverShoulder;OnLeg,
        clothingExtraSubmenu = OnLegLoosen,
        Weight	=	0.6,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	M40 Gas Mask Carrier (Leg),
        Icon	=	AliceGasMaskPouch,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = GasMaskPouch,
        CanBeEquipped = GasMaskPouch,
        RunSpeedModifier = 0.98,
        WorldStaticModel = GasMaskPouch_Ground,
    }
    item GasMaskDoff
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
        Weight	=	0.2,
		DisplayName = Doff Hood,
		ClothingItem = GasMaskDoff,
        ClothingItemExtra = GasMaskDoffLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
		BodyLocation = GasMaskDoff,
		BloodLocation = Head;Neck,
		Icon = GasMaskDoff,
		CanHaveHoles = false,
		BiteDefense = 5,
        ScratchDefense = 10,
        Insulation = 0.60,
        WindResistance = 0.65,
        WaterResistance = 1.0,
        WorldStaticModel = GasMaskDoff_Ground,
    }
    item GasMaskDoffLoosen
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
        Weight	=	0.2,
		DisplayName = Doff Hood,
		ClothingItem = GasMaskDoffLoosen,
        ClothingItemExtra = GasMaskDoff,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
		BodyLocation = GasMaskDoff,
		BloodLocation = Head;Neck,
		Icon = GasMaskDoff,
		CanHaveHoles = false,
		BiteDefense = 5,
        ScratchDefense = 10,
        Insulation = 0.60,
        WindResistance = 0.65,
        WaterResistance = 1.0,
        WorldStaticModel = GasMaskDoff_Ground,
    }
    item M40GasMaskStraps
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
        Weight	=	1.0,
		DisplayName = M40 Gas Mask,
		ClothingItem = M40GasMaskStraps,
        ClothingItemExtra = M40GasMaskNoStraps,
        ClothingItemExtraOption = NoStraps,
        clothingExtraSubmenu = Straps,
		BodyLocation = MaskEyes,
		Icon = AliceM40GasMask,
		CanHaveHoles = false,
        BloodLocation = Head,
        BiteDefense = 10,
        ScratchDefense = 15,
        Insulation = 0.75,
        WindResistance = 0.60,
        WaterResistance = 1.0,
		Tags = GasMask,
        WorldStaticModel = M40GasMask_Ground,
	}
    item M40GasMaskNoStraps
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
        Weight	=	1.0,
		DisplayName = M40 Gas Mask,
		ClothingItem = M40GasMaskNoStraps,
        ClothingItemExtra = M40GasMaskStraps,
        ClothingItemExtraOption = Straps,
        clothingExtraSubmenu = NoStraps,
		BodyLocation = MaskEyes,
		Icon = AliceM40GasMask,
		CanHaveHoles = false,
        BloodLocation = Head,
        BiteDefense = 10,
        ScratchDefense = 15,
        Insulation = 0.75,
        WindResistance = 0.60,
        WaterResistance = 1.0,
		Tags = GasMask,
        WorldStaticModel = M40GasMask_Ground,
	}
    item AliceCanteenEmpty
	{
	    DisplayCategory = WaterContainer,
		Weight	=	0.13,
		CanStoreWater	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Empty Canteen,
		ReplaceOnUseOn	=	WaterSource-AliceCanteenFull,
		Icon	=	AliceCanteen,
		StaticModel = AliceCanteen,
		WorldStaticModel = AliceCanteen,
		Tags = EmptyPetrol,
		ReplaceTypes = WaterSource AliceCanteenFull,
		ToolTip = Tooltip_item_OnlyPurifyMicrowave,
        AttachmentType = AliceCanteenSlot,
	}
    item AliceCanteenFull
	{
		DisplayName = Canteen,
		DisplayCategory = Water,
		Type = Drainable,
		Weight = 1.8,
		Icon = AliceCanteen,
		CanStoreWater = TRUE,
		FillFromDispenserSound = GetWaterFromDispenserPlasticMedium,
		FillFromTapSound = GetWaterFromTapPlasticMedium,
		IsWaterSource = TRUE,
		ReplaceOnDeplete = AliceCanteenEmpty,
		ReplaceOnUseOn = WaterSource-AliceCanteenFull,
		UseDelta = 0.05,
		UseWhileEquipped = FALSE,
		CustomEatSound = DrinkingFromBottlePlastic,
		StaticModel = AliceCanteen,
		WorldStaticModel = AliceCanteen,
		Tooltip = Tooltip_item_OnlyPurifyMicrowave,
        AttachmentType = AliceCanteenSlot,
	}
        item M9BayonetSheath
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = M9 Bayonet Sheath,
		ClothingItem = M9Sheath,
		BodyLocation = Sheath,
		Icon = AliceM9BayonetSheath,
		Weight = 0.2,
		WorldStaticModel = M9BayonetSheath_Ground,
        AttachmentsProvided = M9BayonetSlot,
	}
    item M9Bayonet
	{
	    DisplayCategory = Weapon,
		MaxRange	=	1.2,
		WeaponSprite	= ALICE.AliceM9Bayonet,
		MinAngle	=	0.55,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	30,
		Weight	=	0.46,
		SplatNumber	=	2,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	20,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	M9 Bayonet,
		MinRange	=	0.5,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	AliceM9Bayonet,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   KitchenKnifeBreak,
        TreeDamage  =   10,
        EnduranceMod = 0.4,
        MetalValue = 10,
        CriticalChance	=	25,
        CritDmgMultiplier = 4,
        MinDamage	=	1.5,
        MaxDamage	=	2.5,
		WeaponLength = 0.19,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	KitchenKnifeHit,
        ImpactSound	=	KitchenKnifeHit,
        DoorHitSound = KitchenKnifeHit,
		HitSound	=	KitchenKnifeHit,
		SwingSound = KitchenKnifeSwing,
		AttachmentType = M9Sheath,
        Tags = CutPlant;SharpKnife;Fullblade;CanOpener,
 	}
	item AliceBackpack
    {
        DisplayCategory = Bag,
        Type = Container,
        Weight = 1.1,
        Icon = BagAliceBackpack,
        AttachmentReplacement = Bag,
		DisplayName = ALICE Medium Field Pack,
        BloodLocation = Bag,
        CanBeEquipped = Back,
        CanHaveHoles = false,
        Capacity = 40,
        CloseSound = CloseBag,
        ClothingItem = AliceBackpack,
        EquipSound = EquipBackpackLarge,
        OpenSound = OpenBag,
        PutInSound = PutItemInBag,
        ReplaceInPrimaryHand = AliceBackpackRightHand holdingbagright,
        ReplaceInSecondHand = AliceBackpackLeftHand holdingbagleft,
        RunSpeedModifier = 1.0,
        WeightReduction = 90,
        WorldStaticModel = AliceBackpack_Ground,
    }
     item AliceFieldpack
    {
        Type = Container,
        DisplayName = Field Pack. Training,
        ClothingExtraSubmenu = AliceFieldpack,
        Tooltip = Tooltip_clothing_DoubleClick,
        ClothingItem = AliceFieldpack,
        Icon	=	BagAliceButtpack,
        CanBeEquipped = Tail,
        RunSpeedModifier = 1,
        BodyLocation = Tail,
        WeightReduction	=	95,
        Weight	=	0.6,
        Capacity	=	17,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        WorldStaticModel= AliceFieldpack_Ground,
    }


    item AliceVest4P1C1HTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P1C1HTight,
        ClothingItemExtra = AliceVest4P1C1HLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	2.99,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P1C1H),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P1C1H_Ground,
        AttachmentsProvided = LeftCanteenSlot;LeftGrenadeSlot;AliceRightHandgunSlot,
    }
    item AliceVest4P1C1HLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P1C1HLoosen,
        ClothingItemExtra = AliceVest4P1C1HTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	2.99,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P1C1H),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P1C1H_Ground,
        AttachmentsProvided = LeftCanteenSlot;LeftGrenadeSlot;AliceRightHandgunSlot,
    }



    item AliceVest2P1C1HTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest2P1C1HTight,
        ClothingItemExtra = AliceVest2P1C1HLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	2.19,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	ALICE Webbing (2P1C1H),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P1C1H_Ground,
        AttachmentsProvided = LeftCanteenSlot;LeftGrenadeSlot;AliceRightHandgunSlot,
    }
    item AliceVest2P1C1HLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest2P1C1HLoosen,
        ClothingItemExtra = AliceVest2P1C1HTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	2.19,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	ALICE Webbing (2P1C1H),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P1C1H_Ground,
        AttachmentsProvided = LeftCanteenSlot;LeftGrenadeSlot;AliceRightHandgunSlot,
    }




    item AliceVest4P2CTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P2CTight,
        ClothingItemExtra = AliceVest4P2CLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	2.56,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P2C),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P2C_Ground,
        AttachmentsProvided = RightCanteenSlot;LeftCanteenSlot;LeftGrenadeSlot;RightGrenadeSlot,
    }
    item AliceVest4P2CLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P2CLoosen,
        ClothingItemExtra = AliceVest4P2CTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	2.56,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P2C),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P2C_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot;LeftCanteenSlot,
    }




item AliceVest2P2CTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest2P2CTight,
        ClothingItemExtra = AliceVest2P2CLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	1.73,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (2P2C),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P2C_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot;LeftCanteenSlot,
    }
    item AliceVest2P2CLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest2P2CLoosen,
        ClothingItemExtra = AliceVest2P2CTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	1.73,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	ALICE Webbing (2P2C),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P2C_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot;LeftCanteenSlot,
    }

    
        item AliceVest4P1C1ETight
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P1C1ETight,
        ClothingItemExtra = AliceVest4P1C1ELoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	2.67,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	ALICE Webbing (4P1C1E),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P1C1E_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot,
    }
    item AliceVest4P1C1ELoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest4P1C1ELoosen,
        ClothingItemExtra = AliceVest4P1C1ETight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	2.67,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	ALICE Webbing (4P1C1E),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P1C1E_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot,
    }
        item AliceVest2P1C1ETight
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest2P1C1ETight,
        ClothingItemExtra = AliceVest2P1C1ELoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	1.87,
        Type	=	Container,
        Capacity	=	9,
        DisplayName	=	ALICE Webbing (2P1C1E),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P1C1E_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot,
    }
    item AliceVest2P1C1ELoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	85,
        ClothingItem = AliceVest2P1C1ELoosen,
        ClothingItemExtra = AliceVest2P1C1ETight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	1.87,
        Type	=	Container,
        Capacity	=	9,
        DisplayName	=	ALICE Webbing (2P1C1E),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P1C1E_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot;RightCanteenSlot,
    }
    


        item AliceVest4PTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest4PTight,
        ClothingItemExtra = AliceVest4PLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	2.3,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot,
    }
    item AliceVest4PLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	90,
        ClothingItem = AliceVest4PLoosen,
        ClothingItemExtra = AliceVest4PTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	2.3,
        Type	=	Container,
        Capacity	=	13,
        DisplayName	=	ALICE Webbing (4P),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot,
    }


       item AliceVest2PTight
    {
        DisplayCategory = Bag,
        WeightReduction	=	95,
        ClothingItem = AliceVest2PTight,
        ClothingItemExtra = AliceVest2PLoosen,
        ClothingItemExtraOption = Loosen,
        clothingExtraSubmenu = Tight,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	ALICE Webbing (2P),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest4P_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot,
    }
    item AliceVest2PLoosen
    {
        DisplayCategory = Bag,
        WeightReduction	=	95,
        ClothingItem = AliceVest2PLoosen,
        ClothingItemExtra = AliceVest2PTight,
        ClothingItemExtraOption = Tight,
        clothingExtraSubmenu = Loosen,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	ALICE Webbing (2P),
        Icon	=	AliceWeebing,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BodyLocation = AliceVest,
        CanBeEquipped = AliceVest,
        RunSpeedModifier = 1.0,
        WorldStaticModel = AliceVest2P_Ground,
        AttachmentsProvided = LeftGrenadeSlot;RightGrenadeSlot,
    }
    
    
  
    
    
    
    
    
    
    
    model AliceFieldpack_Ground
	{
		mesh = Static/Clothes/AliceFieldpack_Ground,
	}
    model AliceBackpack_Ground
	{
		mesh = Static/Clothes/AliceBackpack_Ground,
	}
     model AliceVest4P2C_Ground
	{
		mesh = Static/Clothes/AliceVest4P2C_Ground,
	}
     model AliceVest2P2C_Ground
	{
		mesh = Static/Clothes/AliceVest2P2C_Ground,
	}
     model AliceVest4P1C1E_Ground
	{
		mesh = Static/Clothes/AliceVest4P1C1E_Ground,
	}
     model AliceVest2P1C1E_Ground
	{
		mesh = Static/Clothes/AliceVest2P1C1E_Ground,
	}
     model AliceVest4P_Ground
	{
		mesh = Static/Clothes/AliceVest4P_Ground,
	}
     model AliceVest2P_Ground
	{
		mesh = Static/Clothes/AliceVest2P_Ground,
	}
    model M9BayonetSheath_Ground
	{
		mesh = Static/Clothes/M9BayonetSheath_Ground,
	}
     model GasMaskDoff_Ground
	{
		mesh = Static/Clothes/GasMaskDoff_Ground,
	}
    
     model GasMaskPouch_Ground
	{
		mesh = Static/Clothes/GasMaskPouch_Ground,
	}
     model M40GasMask_Ground
	{
		mesh = Static/Clothes/M40GasMask_Ground,
	}
     model AliceVest2P1C1H_Ground
	{
		mesh = Static/Clothes/AliceVest2P1C1H_Ground,
	}
     model AliceVest4P1C1H_Ground
	{
		mesh = Static/Clothes/AliceVest4P1C1H_Ground,
	}
     model AliceCanteen
	{
		mesh = AliceCanteen,
        texture = AliceVestV1,
	}
    model AliceM9Bayonet
	{
		mesh = AliceM9Bayonet,
        texture = M9BayonetKit,
	}

}
