module Base
{
    sound Bullet_Concrete_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_01.ogg,
        }
    }
    
    sound Bullet_Concrete_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_02.ogg,
        }
    }
    
    sound Bullet_Concrete_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_03.ogg,
        }
    }
    
    sound Bullet_Concrete_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_04.ogg,
        }
    }
    
    sound Bullet_Concrete_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_05.ogg,
        }
    }
    
    sound Bullet_Concrete_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_concrete_06.ogg,
        }
    }
    
    sound Bullet_Dirt_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_01.ogg,
        }
    }
    
    sound Bullet_Dirt_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_02.ogg,
        }
    }
    
    sound Bullet_Dirt_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_03.ogg,
        }
    }
    
    sound Bullet_Dirt_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_04.ogg,
        }
    }
    
    sound Bullet_Dirt_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_05.ogg,
        }
    }
    
    sound Bullet_Dirt_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_dirt_06.ogg,
        }
    }
    
    sound Bullet_Grass_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_01.ogg,
        }
    }
    
    sound Bullet_Grass_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_02.ogg,
        }
    }
    
    sound Bullet_Grass_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_03.ogg,
        }
    }
    
    sound Bullet_Grass_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_04.ogg,
        }
    }
    
    sound Bullet_Grass_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_05.ogg,
        }
    }
    
    sound Bullet_Grass_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_grass_06.ogg,
        }
    }
    
    sound Bullet_Puddles_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_01.ogg,
        }
    }
    
    sound Bullet_Puddles_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_02.ogg,
        }
    }
    
    sound Bullet_Puddles_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_03.ogg,
        }
    }
    
    sound Bullet_Puddles_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_04.ogg,
        }
    }
    
    sound Bullet_Puddles_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_05.ogg,
        }
    }
    
    sound Bullet_Puddles_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_puddles_06.ogg,
        }
    }
    
    sound Bullet_Snow_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_01.ogg,
        }
    }
    
    sound Bullet_Snow_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_02.ogg,
        }
    }
    
    sound Bullet_Snow_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_03.ogg,
        }
    }
    
    sound Bullet_Snow_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_04.ogg,
        }
    }
    
    sound Bullet_Snow_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_05.ogg,
        }
    }
    
    sound Bullet_Snow_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_snow_06.ogg,
        }
    }
    
    sound Bullet_Wood_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_01.ogg,
        }
    }
    
    sound Bullet_Wood_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_02.ogg,
        }
    }
    
    sound Bullet_Wood_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_03.ogg,
        }
    }
    
    sound Bullet_Wood_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_04.ogg,
        }
    }
    
    sound Bullet_Wood_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_05.ogg,
        }
    }
    
    sound Bullet_Wood_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.3,
            file = media/sounds/bullet_wood_06.ogg,
        }
    }
    
    sound Shells_Concrete_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_01.ogg,
        }
    }
    
    sound Shells_Concrete_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_02.ogg,
        }
    }
    
    sound Shells_Concrete_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_03.ogg,
        }
    }
    
    sound Shells_Concrete_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_04.ogg,
        }
    }
    
    sound Shells_Concrete_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_05.ogg,
        }
    }
    
    sound Shells_Concrete_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_concrete_06.ogg,
        }
    }
    
    sound Shells_Dirt_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_01.ogg,
        }
    }
    
    sound Shells_Dirt_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_02.ogg,
        }
    }
    
    sound Shells_Dirt_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_03.ogg,
        }
    }
    
    sound Shells_Dirt_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_04.ogg,
        }
    }
    
    sound Shells_Dirt_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_05.ogg,
        }
    }
    
    sound Shells_Dirt_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_dirt_06.ogg,
        }
    }
    
    sound Shells_Grass_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_01.ogg,
        }
    }
    
    sound Shells_Grass_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_02.ogg,
        }
    }
    
    sound Shells_Grass_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_03.ogg,
        }
    }
    
    sound Shells_Grass_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_04.ogg,
        }
    }
    
    sound Shells_Grass_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_05.ogg,
        }
    }
    
    sound Shells_Grass_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_grass_06.ogg,
        }
    }
    
    sound Shells_Puddles_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_01.ogg,
        }
    }
    
    sound Shells_Puddles_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_02.ogg,
        }
    }
    
    sound Shells_Puddles_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_03.ogg,
        }
    }
    
    sound Shells_Puddles_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_04.ogg,
        }
    }
    
    sound Shells_Puddles_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_05.ogg,
        }
    }
    
    sound Shells_Puddles_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_puddles_06.ogg,
        }
    }
    
    sound Shells_Snow_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_01.ogg,
        }
    }
    
    sound Shells_Snow_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_02.ogg,
        }
    }
    
    sound Shells_Snow_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_03.ogg,
        }
    }
    
    sound Shells_Snow_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_04.ogg,
        }
    }
    
    sound Shells_Snow_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_05.ogg,
        }
    }
    
    sound Shells_Snow_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_snow_06.ogg,
        }
    }
    
    sound Shells_Wood_1
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_01.ogg,
        }
    }
    
    sound Shells_Wood_2
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_02.ogg,
        }
    }
    
    sound Shells_Wood_3
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_03.ogg,
        }
    }
    
    sound Shells_Wood_4
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_04.ogg,
        }
    }
    
    sound Shells_Wood_5
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_05.ogg,
        }
    }
    
    sound Shells_Wood_6
    {
        category = Item,
        clip
        {
            distanceMax = 10,
            volume = 0.7,
            file = media/sounds/shells_wood_06.ogg,
        }
    }
}