module Base
{
    item Makarov
    {
        AimingPerkCritModifier       = 23,
        AimingPerkHitChanceModifier  = 9,
        AimingPerkMinAngleModifier   = 0.05,
        AimingPerkRangeModifier      = 1.5,
        Aimingtime                   = 15,
        AimReleaseSound              = M9AimRelease,
        AmmoBox                      = Bullets9mmBox,
        AmmoType                     = base:bullets_9mm,
        AttachmentType               = Holster,
        BreakSound                   = M9Break,
        BringToBearSound             = M9BringToBear,
        ClickSound                   = M9Jam,
        ClipSize                     = 8,
        ConditionLowerChanceOneIn    = 60,
        ConditionMax                 = 10,
        CritDmgMultiplier            = 4,
        CriticalChance               = 20,
        DisplayCategory              = Weapon,
        DisplayName                  = Makarov Pistol,
        DoorDamage                   = 5,
        DropSound                    = M9Drop,
        EjectAmmoSound               = M9EjectAmmo,
        EjectAmmoStartSound          = M9EjectAmmoStart,
        EjectAmmoStopSound           = M9EjectAmmoStop,
        EquipSound                   = M9Equip,
        HitChance                    = 45,
        HitSound                     = BulletHitBody,
        Icon                         = Makarov,
        ImpactSound                  = null,
        InsertAmmoSound              = M9InsertAmmo,
        InsertAmmoStartSound         = M9InsertAmmoStart,
        InsertAmmoStopSound          = M9InsertAmmoStop,
        IsAimedFirearm               = true,
        JamGunChance                 = 1,
        KnockBackOnNoDeath           = true,
        KnockdownMod                 = 0,
        MagazineType                 = Base.9mmClip8,
        MaxAmmo                      = 8,
        MaxDamage                    = 1,
        MaxHitcount                  = 1,
        MaxRange                     = 10,
        MaxSightRange                = 6.0,
        MetalValue                   = 30,
        MinAngle                     = 0.95,
        MinDamage                    = 0.8,
        MinimumSwingtime             = 0.5,
        MinRange                     = 0.51,
        MinSightRange                = 2,
        ModelWeaponPart              = Laser Laser laser laser,
        ModelWeaponPart              = LaserOn LaserOn laser laser,
        ModelWeaponPart              = OilFilterSuppressor2 OilFilterSuppressor2 oilfiltersuppressor2 oilfiltersuppressor2,
        MultipleHitConditionAffected = false,
        MuzzleFlashModelKey          = muzzle_flash_handgun,
        NPCSoundBoost                = 1.5,
        Projectilecount              = 1,
        PushBackMod                  = 0.1,
        RackSound                    = M9Rack,
        Ranged                       = true,
        RecoilDelay                  = 10,
        Reloadtime                   = 30,
        RunAnim                      = Run_Weapon2,
        ShellFallSound               = M9CartridgeFall,
        SoundGain                    = 1.5,
        SoundRadius                  = 50,
        SoundVolume                  = 45,
        SplatBloodOnNoDeath          = true,
        SplatNumber                  = 2,
        SplatSize                    = 3,
        StopPower                    = 4,
        SubCategory                  = Firearm,
        SwingAmountBeforeImpact      = 0,
        SwingAnim                    = Handgun,
        SwingSound                   = M9Shoot,
        Swingtime                    = 0.5,
        Tags                         = base:hasmetal;base:firearm,
        ToHitModifier                = 1.4,
        ItemType                     = base:weapon,
        UnequipSound                 = M9UnEquip,
        UseEndurance                 = false,
        WeaponReloadType             = handgun,
        WeaponSprite                 = Makarov,
        Weight                       = 1.5,
    }
    
    item  USP45
    {
        AimingPerkCritModifier       = 20,
        AimingPerkHitChanceModifier  = 8,
        AimingPerkMinAngleModifier   = 0.05,
        AimingPerkRangeModifier      = 1.5,
        Aimingtime                   = 15,
        AimReleaseSound              = M9AimRelease,
        AmmoBox                      = Bullets45Box,
        AmmoType                     = base:bullets_45,
        AttachmentType               = Holster,
        BreakSound                   = M9Break,
        BringToBearSound             = M1911BringToBear,
        ClickSound                   = M9Jam,
        ClipSize                     = 12,
        ConditionLowerChanceOneIn    = 60,
        ConditionMax                 = 10,
        CritDmgMultiplier            = 4,
        CriticalChance               = 10,
        DisplayCategory              = Weapon,
        DisplayName                  = USP-45 Pistol,
        DoorDamage                   = 5,
        DropSound                    = M9Drop,
        EjectAmmoSound               = M9EjectAmmo,
        EjectAmmoStartSound          = M9EjectAmmoStart,
        EjectAmmoStopSound           = M9EjectAmmoStop,
        EquipSound                   = M9Equip,
        HitChance                    = 45,
        HitSound                     = BulletHitBody,
        Icon                         = USP,
        ImpactSound                  = null,
        InsertAmmoSound              = M9InsertAmmo,
        InsertAmmoStartSound         = M9InsertAmmoStart,
        InsertAmmoStopSound          = M9InsertAmmoStop,
        IsAimedFirearm               = true,
        JamGunChance                 = 1,
        KnockBackOnNoDeath           = true,
        KnockdownMod                 = 0,
        MagazineType                 = Base.45Clip12,
        MaxAmmo                      = 12,
        MaxDamage                    = 1.2,
        MaxHitcount                  = 1,
        MaxRange                     = 10,
        MetalValue                   = 30,
        MinAngle                     = 0.95,
        MinDamage                    = 0.9,
        MinimumSwingtime             = 0.5,
        MinRange                     = 0.51,
        ModelWeaponPart              = Laser Laser laser laser,
        ModelWeaponPart              = LaserOn LaserOn laser laser,
        ModelWeaponPart              = OilFilterSuppressor2 OilFilterSuppressor2 oilfiltersuppressor2 oilfiltersuppressor2,
        MultipleHitConditionAffected = false,
        MuzzleFlashModelKey          = muzzle_flash_handgun,
        NPCSoundBoost                = 1.5,
        Projectilecount              = 1,
        PushBackMod                  = 0.3,
        RackSound                    = M9Rack,
        Ranged                       = true,
        RecoilDelay                  = 15,
        Reloadtime                   = 30,
        RunAnim                      = Run_Weapon2,
        ShellFallSound               = M9CartridgeFall,
        SoundGain                    = 1.5,
        SoundRadius                  = 60,
        SoundVolume                  = 55,
        SplatBloodOnNoDeath          = true,
        SplatNumber                  = 3,
        SplatSize                    = 3,
        StopPower                    = 7,
        SubCategory                  = Firearm,
        SwingAmountBeforeImpact      = 0,
        SwingAnim                    = Handgun,
        SwingSound                   = M1911Shoot,
        Swingtime                    = 0.5,
        Tags                         = base:hasmetal;base:firearm,
        ToHitModifier                = 1.2,
        ItemType                     = base:weapon,
        UnequipSound                 = M9UnEquip,
        UseEndurance                 = false,
        WeaponReloadType             = handgun,
        WeaponSprite                 = usp45,
        Weight                       = 1.5,
    }
}