module Base
{
	model FemaleBody
	{
		mesh = Skinned/FemaleBody,


		attachment REX5Bow_Back
		{
			offset = -0.0210 -0.0010 0.0000,
			rotate = -35.0000 -17.0000 -57.0000,
			bone = Bip01_BackPack,
		}

		attachment REX5_BowSlot
		{
			offset = 0.2260 0.0070 -0.0320,
			rotate = 179.0000 10.0000 90.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_Quiver
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverOne
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverTwo
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverThree
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverFour
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverFive
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverSix
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}
	}
	model MaleBody
	{

	mesh = Skinned/MaleBody,

		attachment REX5Bow_Back
		{
			offset = -0.0210 -0.0010 0.0000,
			rotate = -35.0000 -17.0000 -57.0000,
			bone = Bip01_BackPack,
		}

		attachment REX5_BowSlot
		{
			offset = 0.2260 0.0070 -0.0320,
			rotate = 179.0000 10.0000 90.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_Quiver
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverOne
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverTwo
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverThree
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverFour
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverFive
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}

		attachment REX5_QuiverSix
		{
			offset = 0.3240 -0.2320 -0.1900,
			rotate = -157.0000 9.0000 176.0000,
			bone = Bip01_Spine1,
		}
}
}
