ItemName_EN = {
    ItemName_RPGSkillTree.Necklace_of_Memories_Normal = "[Normal]Necklace of Memories",
    ItemName_RPGSkillTree.Necklace_of_Memories_Rare = "[Rare]Necklace of Memories",
    ItemName_RPGSkillTree.Necklace_of_Memories_Legendary = "[Legendary]Necklace of Memories",
    ItemName_RPGSkillTree.Necklace_of_Strength_Normal = "[Normal]Necklace of Strength",
    ItemName_RPGSkillTree.Necklace_of_Strength_Rare ="[Rare]Necklace of Strength",
    ItemName_RPGSkillTree.Necklace_of_Strength_Legendary ="[Legendary]Necklace of Strength",
    ItemName_RPGSkillTree.Forest_Earrings_Rare ="[Rare]Forest Earrings",
    ItemName_RPGSkillTree.Forest_Earrings_Legendary ="[Legendary]Forest Earrings",
    ItemName_RPGSkillTree.Dew_Beaded_Ring_Rare ="[Rare]Dew Beaded Ring",
    ItemName_RPGSkillTree.Dew_Beaded_Ring_Legendary ="[Legendary]Dew Beaded Ring",
    ItemName_RPGSkillTree.Bag_HydrationBackpack_Normal ="[Normal]Hydration Backpack",
    ItemName_RPGSkillTree.Bag_HydrationBackpack_Rare ="[Rare]Hydration Backpack",
    ItemName_RPGSkillTree.Bag_HydrationBackpack_Legendary ="[Legendary]Hydration Backpack",
    ItemName_RPGSkillTree.Bag_ALICE_BeltSus_Normal ="[Normal]ALICE BeltSus",
    ItemName_RPGSkillTree.Bag_ALICE_BeltSus_Rare ="[Rare]ALICE BeltSus",
    ItemName_RPGSkillTree.Bag_ALICE_BeltSus_Legendary ="[Legendary]ALICE BeltSus",

    ItemName_Base.Randombox_Normal ="[Normal]Randombox",
    ItemName_Base.Randombox_Rare ="[Rare]Randombox",
    ItemName_Base.Randombox_Legendary ="[Legendary]Randombox",
    ItemName_Base.Randombox_Opened ="Opened Randombox",
}
