local distributionTable = VehicleDistributions[1]

VehicleDistributions.RhinoSeatFront = {
	rolls = 1,
	items = {
		"LouisvilleMap1", 0.01,
		"LouisvilleMap2", 0.01,
		"LouisvilleMap3", 0.01,
		"LouisvilleMap4", 0.01,
		"LouisvilleMap5", 0.01,
		"LouisvilleMap6", 0.01,
		"LouisvilleMap7", 0.01,
		"LouisvilleMap8", 0.01,
		"LouisvilleMap9", 0.01,
		"MarchRidgeMap", 0.4,
		"MuldraughMap", 0.4,
		"RiversideMap", 0.4,
		"RosewoodMap", 0.4,
		"WestpointMap", 0.4,	
		"Boilersuit_BlueRed", 10,
		"BookMechanic1", 2,
		"BookMechanic2", 1,
		"BookMechanic3", 0.5,
		"BookMechanic4", 0.1,
		"BookMechanic5", 0.05,
		"Calipers", 2,
		"ElbowPad_Left_Workman", 1,
		"Epoxy", 4,
		"FiberglassTape", 4,
		"File", 4,
		"FlashLight_AngleHead", 1,
		"Funnel", 10,
		"Glasses_SafetyGoggles", 8,
		"Gloves_LeatherGloves", 10,
		"HandTorch", 8,
		"Hat_Bandana", 1,
		"Hat_BandanaTINT", 1,
		"Hat_BuildersRespirator", 2,
		"Hat_DustMask", 10,
		"Hat_EarMuff_Protectors", 10,
		"Jack", 2,
		"Kneepad_Left_Workman", 4,
		"LugWrench", 4,
		"MechanicMag1", 2,
		"MechanicMag2", 2,
		"MechanicMag3", 2,
		"MetalworkingChisel", 4,
		"MetalworkingPliers", 0.5,
		"MetalworkingPunch", 4,
		"NutsBolts", 10,
		"Pliers", 8,
		"RespiratorFilters", 2,
		"RippedSheets", 10,
		"RippedSheetsDirty", 10,
		"RubberHose", 10,
		"Screwdriver", 10,
		"Screws", 10,
		"Shoes_TrainerTINT", 8,
		"Sledgehammer", 0.5,
		"SmallFileSet", 4,
		"SmallPunchSet", 4,
		"SmallSaw", 4,
		"SteelWool", 10,
		"Tarp", 10,
		"TireIron", 4,
		"TirePump", 8,
		"Torch", 4,
		"ViseGrips", 4,
		"WeldingMask", 1,
		"Wrench", 8,
	},
}

VehicleDistributions.RhinoGloveBox = {
	rolls = 1,
	items = {
		"LouisvilleMap1", 0.01,
		"LouisvilleMap2", 0.01,
		"LouisvilleMap3", 0.01,
		"LouisvilleMap4", 0.01,
		"LouisvilleMap5", 0.01,
		"LouisvilleMap6", 0.01,
		"LouisvilleMap7", 0.01,
		"LouisvilleMap8", 0.01,
		"LouisvilleMap9", 0.01,
		"MarchRidgeMap", 0.4,
		"MuldraughMap", 0.4,
		"RiversideMap", 0.4,
		"RosewoodMap", 0.4,
		"WestpointMap", 0.4,	
		"BlowTorch", 8,
		"BookFirstAid1", 0.5,
		"BoltCutters", 8,
		"BookMechanic1", 2,
		"BookMechanic2", 1,
		"BookMechanic3", 0.5,
		"BookMechanic4", 0.1,
		"BookMechanic5", 0.05,
		"Calipers", 2,
		"Clipboard", 10,
		"ElbowPad_Left_Workman", 1,
		"File", 4,
		"FirstAidKit", 1,
		"FlashLight_AngleHead", 1,
		"Flask", 0.5,
		"Funnel", 10,
		"Gloves_LeatherGloves", 10,
		"HandTorch", 8,
		"Hat_Bandana", 1,
		"Hat_BandanaTINT", 1,
		"Hat_BuildersRespirator", 2,
		"Hat_DustMask", 10,
		"Hat_EarMuff_Protectors", 10,
		"Kneepad_Left_Workman", 4,
		"LugWrench", 4,
		"Lunchbag", 4,
		"Lunchbox", 2,
		"Lunchbox2", 0.01,
		"MarkerBlack", 4,
		"MechanicMag1", 2,
		"MechanicMag2", 2,
		"MechanicMag3", 2,
		"MetalworkingChisel", 4,
		"MetalworkingPunch", 4,
		"NutsBolts", 10,
		"Paperback", 4,
		"Paperwork", 10,
		"Pliers", 8,
		"RespiratorFilters", 2,
		"RippedSheets", 10,
		"RippedSheetsDirty", 10,
		"RubberHose", 10,
		"Screwdriver", 10,
		"ScrewsBox", 8,
		"SmallFileSet", 4,
		"SmallPunchSet", 4,
		"SmallSaw", 4,
		"SteelWool", 10,
		"TireIron", 4,
		"TirePump", 8,
		"TobaccoChewing", 1,
		"Torch", 4,
		"Twine", 10,
		"ViseGrips", 4,
		"WeldingMask", 1,
		"Wrench", 10,
	},
}

VehicleDistributions.RhinoTruckBed = {
	rolls = 4,
	items = {
		"BlowTorch", 8,
		"BoltCutters", 8,
		"BookMechanic1", 2,
		"BookMechanic2", 1,
		"BookMechanic3", 0.5,
		"BookMechanic4", 0.1,
		"BookMechanic5", 0.05,
		"Calipers", 2,
		"CarBattery1", 4,
		"CarBattery2", 2,
		"CarBattery3", 1,
		"CarBatteryCharger", 4,
		"EngineParts", 25,
		"Epoxy", 4,
		"FiberglassTape", 4,
		"File", 4,
		"FlashLight_AngleHead", 1,
		"Funnel", 10,
		"Glasses_SafetyGoggles", 8,
		"HandTorch", 8,
		"Jack", 10,
		"LugWrench", 4,
		"MechanicMag1", 2,
		"MechanicMag2", 2,
		"MechanicMag3", 2,
		"MetalworkingChisel", 4,
		"MetalworkingPliers", 0.5,
		"MetalworkingPunch", 4,
		"ModernBrake2", 2,
		"ModernTire2", 6,
		"NormalTire2", 8,
		"NutsBolts", 10,
		"PetrolCan", 4,
		"PetrolCanEmpty", 10,
		"Pliers", 8,
		"Ratchet", 8,
		"RippedSheets", 10,
		"RippedSheetsDirty", 10,
		"RubberHose", 10,
		"Screwdriver", 10,
		"Screws", 10,
		"SmallFileSet", 4,
		"Tarp", 10,
		"TireIron", 8,
		"TirePump", 8,
		"Toolbox_Mechanic", 12,
		"Torch", 4,
		"ViseGrips", 4,
		"WeldingMask", 1,
		"Wrench", 8,
	},
}


VehicleDistributions.RhinoTowTruck = {		
	TruckBedOpen = VehicleDistributions.RhinoTruckBed;		
	GloveBox = VehicleDistributions.RhinoGloveBox;	
	SeatFrontLeft = VehicleDistributions.DriverSeat;
	SeatFrontRight = VehicleDistributions.RhinoSeatFront;
}

distributionTable["Chevalier_Rhino_TowTruck"] = { Normal = VehicleDistributions.RhinoTowTruck; }