module Base
{
	item RhinoBullBar2
	{		
		DisplayCategory = VehicleMaintenance,
        Weight = 14.0,
        Type = Normal,
        DisplayName	= Chevalier Rhino Bullbar,
        Icon = RhinoBullbar,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = RhinoBullbarWI,
		Tooltip = Tooltip_item_RhinoBullbar,
	}
	
	item RhinoEngineDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Chevalier Rhino Hood,
        Icon	=	EngineDoor,
        VehicleType =   2,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }
	
	item RhinoFrontDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Chevalier Rhino Door,
        Icon	=	CarDoorFront,
        VehicleType =   2,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarDoor,
    }
    item RhinoWindshield2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	8.0,
        Type	=	Normal,
        DisplayName	=	Chevalier Rhino Windshield,
        Icon	=	CarWindshield,
        VehicleType =   2,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarWindshield,
		Tags = Glass,
    }

    item RhinoRearWindshield2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	6.0,
        Type	=	Normal,
        DisplayName	=	Chevalier Rhino Rear Windshield,
        Icon	=	CarWindshield,
        VehicleType =   2,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarWindshield,
		Tags = Glass,
    }

    item RhinoFrontWindow2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Chevalier Rhino Side Window,
        Icon	=	SideWindow,
        VehicleType =   2,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarWindow,
		Tags = Glass,
    }	
}