module Base
{

   item USMP_Backpack_Strategist_Medium_UCP
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Strategist (UCP),
    ClothingItem = USMP_Backpack_Strategist_Medium_UCP,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 22,
    IconsForTexture = USMP_Backpack_Strategist_Medium_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.96,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Strategist_Medium_UCP_Tight,
    ClothingItemExtraOption = Tight,
    ClothingExtraSubmenu = PutOn,
    ReplaceInSecondHand = USMP_Backpack_Strategist_Medium_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Strategist_Medium_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Strategist_Medium_Ground,
}

item USMP_Backpack_Strategist_Medium_UCP_Tight
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Strategist (UCP),
    ClothingItem = USMP_Backpack_Strategist_Medium_UCP_Tight,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 22,
    IconsForTexture = USMP_Backpack_Strategist_Medium_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.96,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Strategist_Medium_UCP,
    ClothingItemExtraOption = PutOn,
    ClothingExtraSubmenu = Tight,
    ReplaceInSecondHand = USMP_Backpack_Strategist_Medium_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Strategist_Medium_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Strategist_Medium_Ground,
}


item USMP_Backpack_Ranger_Large_UCP_Tight
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Ranger (UCP),
    ClothingItem = USMP_Backpack_Ranger_Large_UCP_Tight,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 30,
    IconsForTexture = USMP_Backpack_Ranger_Large_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.94,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Ranger_Large_UCP,
    ClothingItemExtraOption = PutOn,
    ClothingExtraSubmenu = Tight,
    ReplaceInSecondHand = USMP_Backpack_Ranger_Large_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Ranger_Large_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Ranger_Large_Ground,
}

item USMP_Backpack_Ranger_Large_UCP
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Ranger (UCP),
    ClothingItem = USMP_Backpack_Ranger_Large_UCP,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 30,
    IconsForTexture = USMP_Backpack_Ranger_Large_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.94,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Ranger_Large_UCP_Tight,
    ClothingItemExtraOption = Tight,
    ClothingExtraSubmenu = PutOn,
    ReplaceInSecondHand = USMP_Backpack_Ranger_Large_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Ranger_Large_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Ranger_Large_Ground,
}



item USMP_Backpack_Colossus_VeryLarge_UCP
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Colossus (UCP),
    ClothingItem = USMP_Backpack_Colossus_VeryLarge_UCP,
    CanBeEquipped = base:Back,
    WeightReduction = 85,
    Weight = 3,
    Capacity = 40,
    IconsForTexture = USMP_Backpack_Colossus_VeryLarge_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.9,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Colossus_VeryLarge_UCP_Tight,
    ClothingItemExtraOption = Tight,
    ClothingExtraSubmenu = PutOn,
    ReplaceInSecondHand = USMP_Backpack_Colossus_VeryLarge_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Colossus_VeryLarge_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Colossus_VeryLarge_Ground,
}

item USMP_Backpack_Colossus_VeryLarge_UCP_Tight
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Colossus (UCP),
    ClothingItem = USMP_Backpack_Colossus_VeryLarge_UCP_Tight,
    CanBeEquipped = base:Back,
    WeightReduction = 85,
    Weight = 3,
    Capacity = 40,
    IconsForTexture = USMP_Backpack_Colossus_VeryLarge_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.9,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Colossus_VeryLarge_UCP,
    ClothingItemExtraOption = PutOn,
    ClothingExtraSubmenu = Tight,
    ReplaceInSecondHand = USMP_Backpack_Colossus_VeryLarge_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Colossus_VeryLarge_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Colossus_VeryLarge_Ground,
}


item USMP_Backpack_Echo_Radio_UCP
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Echo (UCP),
    ClothingItem = USMP_Backpack_Echo_Radio_UCP,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 25,
    IconsForTexture = USMP_Backpack_Echo_Radio_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.96,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Echo_Radio_UCP_Tight,
    ClothingItemExtraOption = Tight,
    ClothingExtraSubmenu = PutOn,
    ReplaceInSecondHand = USMP_Backpack_Echo_Radio_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Echo_Radio_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Echo_Radio_Ground,
}

item USMP_Backpack_Echo_Radio_UCP_Tight
{
    DisplayCategory = Bag,
    ItemType = base:container,
    DisplayName = Military Backpack Echo (UCP),
    ClothingItem = USMP_Backpack_Echo_Radio_UCP_Tight,
    CanBeEquipped = base:Back,
    WeightReduction = 90,
    Weight = 2,
    Capacity = 25,
    IconsForTexture = USMP_Backpack_Echo_Radio_UCP,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.96,
    CanHaveHoles = false,
    AttachmentReplacement = Bag,
    ClothingItemExtra = USMP_Backpack_Echo_Radio_UCP,
    ClothingItemExtraOption = PutOn,
    ClothingExtraSubmenu = Tight,
    ReplaceInSecondHand = USMP_Backpack_Echo_Radio_UCP_LHand holdingbagleft,
    ReplaceInPrimaryHand = USMP_Backpack_Echo_Radio_UCP_RHand holdingbagright,
    WorldStaticModel = Backpack_Echo_Radio_Ground,
}


}
